The following page is a collection of the resources, lesson plans and artefacts that George Aranda, Master of Teaching student at Deakin University has gathered during his degree.
This is an example of a lesson plan conducted on my first placement. I tapped into Hour of Code, designed in US to give people access to coding. Conducted with student on rotation, it allowed me to work with 100 students, 25 at a time. It gave me the opportunity to see how students confronted the challenges provided by the coding course, 15 levels which challenged students to:
- use basic direction programming to move BB88 around a course
- use if-then statements to change the game in various ways
- use mathematical thinking in their code.
This is an example of a lesson plan conducted on my first placement. The class had been doing a unit on sustainability when I had arrived and I had thought that doing a technology lesson on beeswax wraps would be a good final activity that the students could participate in.
I had recently done a Science Games Night, so I brought in my science games – Organ Attack and Go Extinct! to play with the students.
Social, Physical and Emotional Health and Wellbeing
Primary Humanities, Societies and Environments
Primary Science and Technology